"
The surprises are new weapons, new vehicles, and a brave new world - one that’s been a part of Halo lore from the very beginning. When the Forerunners were building Halos to stop The Flood, they also built Shield Worlds to protect their civilisation and others from the 25,000 light year-range of the seven Halos’ blast.
A colossal Dyson Sphere-like construct, a Shield World is a planet inside another larger sphere. It gives Halo’s new art director Kenneth Scott the chance to draw an entirely artificial sky, to build towers so tall they touch the clouds and, and to hang mile-long structures from the outer sphere itself.
"Geeked out over this
Xbox Feature: Halo 4: Why the trilogy ends on next-gen - ComputerAndVideoGames.com